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(+1)

well I love first person shooters so I like the concept of this but imho this is more of a prototype for a shooter rather than a game, the actual shooting needs a lot of smoothing and tweaking, plus the excessive camera motion when moving is kind of disorienting. In any case i actually think this is the base for a very solid "bodycam" type of tactical FPS, and a very good job for one week!

(+1)

Thanks for the feedback, and I have to agree with tweaking part as I only had limited time for everything and by the end of jam, it was all about just getting the gameplay ready haha.. some of the stuff I planned had to be left out.