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I've been playing this a few times and part of me intends to try a run in which I lose no clothing ( Can be very difficult since one missed jump means replaying the first half again ).  I mostly use the Delete Save File feature to immediately start the game again as the lack of a New Game / Continue option select does make things tricky. Though I may see if Delete Save File affects more than just starting the game from scratch.

I think it might help in a later update to tone back on the Eyeball-Delinquents as the amount that chase after you can really be annoying to deal with in some cases. Something I learned to deal with them is that if any attempted to bump into Molly while she's on the ground, they'll be bounced back while Molly stays put. With this in mind you could potentially increase the knockback the Eyeball-Delinquents receive and force them to stop after the bounce. This would avoid being ping ponged around by 7 of them without much to do.

Oh yeah a run where you lose no clothing sounds like it could be fun, do a speedrun of it! xD
I think once you get the hang of it the eyeballs can be dealt with, but I can see how they might still get annoying, so increased knockback could make sense.. but If you wanna be quick you can even use them to get bounced in a direction faster.
Also yeah, Delete Save File pretty much resets the game.

I actually did a run where I didn't collect any leaves on the first part of the game, but that flopped when I realized the game expected you to collect 24. Would've been hilarious though if something was hidden for trying to avoid all the leaves.

Considering Z, Space Bar, and Enter advance the text that's sort of what I did to ensure I got through the text fast enough to try again. I may need to see the proper timing for the last jump before you get to the tea as it seems to ruin me due to the fear of getting ping ponged into a pit. Gotta see what's in store for keeping your parts on throughout the whole thing.

I think as an obstacle in a platforming game the eyeballs are fine. Harmless enemies that still cause a problem aren't too bad so long as they don't make it impossible to move. The amount that chase you, as well as the constant bouncing, may often times lead to moments where you can't move due to how many are bouncing into you.