I don't think this has been mentioned in the comments, but it doesn't feel like the movement vector was normalized. Seems like the player moves faster diagonally than other directions.
Hey Timmay! That's very funny because it was something that our animator (Jial) said on the first time he played, and i answered to him: "if someone asks says it's a feature not a bug" hahahaha. We plan to change it later. xDDD