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The game felt too zoomed in, and I wish there had been an explanation about being able to walk to and turn on the lamps. Short and sweet.

The purpose of the light is to better see items around the house, maybe it wasn't as dark as I wanted, sorry about that

At first I couldn't see anything, and I accidently walked over to an object which caused a text bubble to appear. The UI text bubble was dark as well, so I thought the game may be messed up somehow. I then recognized that I was in a room and I figured out the lights. Then I realized I'm supposed to navigate the dark and not rely on the lights. It was a clunky experience. Usually in games with lights, being in the dark isn't the way to go, and since this wasn't that cliché usage of lightning, I think more of an explanation would be better. I was also concerned someone could play through the entire thing without realizing the lights even exist, which is why I said what I said.