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(1 edit) (+1)

This is a very nice idea! I do like the chaotic nature of the game, where you are running from place to place trying to fix problems (and none of that is your fault). It is surely quite a fun game! I need to admit that I was not able to survive the game even once, one of the best attempts had me losing the game at around 0:30 which made me really sad. At least I got to see that jump-kill animation though.

For some criticism I'd say the balancing is a bit off, especially given that all problem stacks with each other, it's basically a game over if you even messed up a single problem. I would also point out that the W and S keys moving the character towards and away from the cursor feels quite unnatural to me, and a little bit unyieldy. Not sure why it's designed this way but I think a more traditional input theme would fit better in this already chaotic game.

Anyway, you still have created a nice game, and I think it's pretty nice. Good job!

Thanks for playing!! and your comment! dang at 30 seconds, you almost had it! yeah i understand about balancing, we overscoped a bit so we didnt spend much time on balancing, I was worried it would be too easy and people wouldnt get to see the bridezilla in action, and since im the dev I know how to dodge her easily enough *spoiler alert* you just need to move in like a circle to dodge the fireballs, once she jumps you turn back and continue in a circle *end of spoiler*

Yeah the input i do admit is quite unusual because i wanted to go the non traditional route. Takes a lil time to get used too but yeah most people are only playing it for a lil time.  Personally i dont even use the S key, just W.

Thank you for the kind words :)