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(+2)

Loved the gameplay loop! It feels pretty fleshed out already and just needs some polish to it. I do wish that there were some more vfx for when you hit an adversary as well as when it dies so I have some way of knowing when its dead. Would also like to hear a bit more ambience and other sfx like footsteps but otherwise this is solid :)

Thank you for testing the game!
And yes some Visual Queues for when you hit the Enemys Like maybe a brighter Spark or something wouldnt hurt your right! 

Thank you for your feedback!

Best regard,
Beat