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(1 edit)

I assume Warzone is one of your main references for your game, otherwise I would suggest playing up to bottom and upside down to know exactly what to improve upon it and make your game different enough. But the main problem of Warzone in my opinion is the path finding where your own units doesn't consider the path of each other and end up colliding constantly. 50% of units lost are because of that.


I don't know why but the reply box in itch have the line breaks completely broken xD

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It's actually not a ref at all but a few players mentioned it ^^'

Not sure why though, I tested it and it played more like a classic RTS. Maybe I missed something?

It was really both the unit design and the behavior-modifiers