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A lot of fun! I was able to get to 50 collectibles, but I didn’t fully understand the hint about a hover being stronger in air without jumps, so I failed that and fell all the way back down so I rage quit lol. It would’ve been nice to practice that technique in a safer way before being pushed to do a more technical jump.

Some of the later jumps, like the ramp bumps, felt really good to pull off. Reminded me a lot of CS surfing/kz maps. I had some difficulty getting the collectibles on top of the big trees. Was there an easier way to do it other than repeatedly jumping against it until you clipped up top?

I think you might enjoy my game as well! Had a very similar idea with this theme to make a hard technical jump puzzle game (with multiplayer). Would be curious to hear your feedback since you are also interested in this genre of game.