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(+1)

Hey I had a fun experience, I especially like the vibe and aesthetic of the game it feels cohesive and fit the setting of the game. Gameplay wise it quite dope I like when there are some malfunctioning happening with the robot to mix up the gameplay. My only nitpick is that I feel that the amount of workers falling is a bit too much at the start as I was getting use to the controls and understanding where I should bring them too. 

Thanks for your comments. I know that the first time there are a lot of workers (15-18), but since the idea is to play several games to beat the score, if I put fewer workers in the first phase before the "incident", it would be very simple and everything would focus on the chaos of the second phase. The idea is that you can make an almost perfect first phase in order to scrape together points before what comes next...