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Spoilers

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You can't use 00-audio-recovery as a hint to find 01-ST-12, because that file is found inside 01-ST-12.

Personally, I think the numbering system being the way it is was a good call. On a meta level, if the numbers were random then the player would at one point have to be directly told a number for Rupert, which would have been extremely conspicuous since he's a non-speaking character. It's also logical in the story that the agent numbers things in a consistent order (at least, before he realised the K thing) rather than assigning them randomly. And as other comments say, if the number system stays, K has to stay, unless you're willing to number her 1.5.

I kind of agree on the thunderclap - to me, rolling thunder isn't quite the same as a thunderclap. Personally, I would've liked a bit more of a hint to Wintercote specifically, e.g if Victoria had said "We'll drive to Wintercote, it's only 10km away" and then scene 25 said "thunder can be heard about 10km away". Distant could mean absolutely anywhere, and the only real clue to Katherine is the phone call. 

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What is rolling thunder, if not a thunderclap heard from a distant location?

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The key word is "clap", which evokes the idea of a short, loud burst of sound. Rolling thunder is quieter but longer - it takes time for a sound to be "rolling".

P.S I didn't know this before writing this, but there are actually defined lengths and pitches to classify different types of thunder, which is neat! https://en.wikipedia.org/wiki/Thunder#Types

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I don't think that a thunderclap and rolling thunder are distinct phenomena. A thunderclap at Wintercote would sound like rolling thunder at Granger House, since those locations are quite far apart. (I'm not a meteorologist, but preliminary research seems to confirm my intuition: rolling thunder is essentially just the result of a thunderclap reverberating, and the rolling sound travels farther than the clap). However, I agree that the only clue that tells you who died is the phone call. The rolling thunder by itself doesn't tell you anything, but once you realize there was thunder at Wintercote, then the rolling thunder pins down the time.

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For me, "rolling thunder" implies a longer, more stretched out low rumbling sound. Not the sharp whip crack of a thunderclap. It's also heavily implied that the death sounds in the game are not actual thunderclaps, they just sound similar. So they are not originating from a storm or anything. The rolling thunder line is much more ambiguous and could be read as bad weather approaching.

Good catch about 00-audio-recovery coming from 01-ST-12. It can't be a clue to itself. oops

As for the numbering system, I was suggesting to make the order random, the numbers should still be 1 to 12.

I'll rot13 my spoilers from here on out because it's easier than dots.

Lrf, ohg vs gur znva ryrira jrer ahzorerq 1-11 ohg jvgubhg qrngu beqre, lbh pbhyq ernfbanoyl unir Ehcreg nf 0 be 12 - gurer'q abg or n tbbq jnl bs xabjvat juvpu jvgubhg gur ntrag gryyvat lbh. (Znlor rira 13, vs Xngurevar vf 12).

Crefbanyyl, V guvax gur bayl jnl gb unir n enaqbzvfrq beqre naq unir Ehcreg fgvyy or fbyinoyr vf unir Ehcreg nf 12 (ohg arire fgngrq), naq Xngurevar nf 13. Bapr gur cynlre frrf Xngurevar sbe gur svefg gvzr, gurl'q xabj bs punenpgref 1-11 naq 13 jvgu n pbafcvphbhf tnc vzcylvat fbzrbar unf orra ynoryrq 12, urapr ehyvat bhg 0.