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(+1)

Cool concept, wish the destruction of cells felt more responsive though. Often felt like it was just ignoring my inputs, with no feedback as to why

(+1)

Yeah I had the same issues :(

Y’all are right, there is a cooldown for the cell destruction. (1s) Feedback for the feature was on the TODO list, but I did not have time to implement. Thanks for testing, your input is appreciated!