It's a list of currently implemented features. The game is under active development
Basic Actions:
- Eat – Consume food items with the highest healing ratio.
- Collect – Gather resources from animals (cow/sheep milk, eggs, feathers), wells, and beehives.
- Destroy – Remove buildings, but only within range of the player.
- Repair – Fix damaged buildings, also limited to a specific range.
- Craft – Create items and buildings using required materials and tools.
Animal Interactions:
- Befriend – Feed clover to cows, sheep, and chickens to befriend them.
- Leash – Use a rope on befriended animals to leash and teleport them home.
Farming & Gathering:
- Plow Ground – Required to build farms.
- Plant Trees/Bushes – Grow apple trees, pear trees, and blueberry bushes.
- Fish – Only possible on water tiles.
- Collect Mud – Gather mud for building materials.
- Harvest Honey/Wax – Beehives produce more honey and wax if surrounded by farms.
Combat & Hostile Creatures:
- Fight Wasps & Wild Bees – Hostile creatures that can attack you.
- Avoid Ants & Thorn Bushes – Potential environmental hazards.
Building & Crafting:
- Build Structures – Requires specific materials (wood, boards, mud, etc.).
- Use Tools – Some actions require tools like bone saws, buckets, or hardened leather.
- Manage Inventory – New graphical representations and item descriptions help with organizing items.
Exploration & Survival:
- Claim Land – Players can own one personal claim.
- Teleport with Animals – Using a leash on befriended animals allows teleporting them home.
- Navigate Terrain – New dessert biome and obstacles like cactuses and anthills.
- Find Rare Resources – Some materials like asteroid rock and petroglyphs are rarer but valuable.