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 may i ask, what settings to use in inspector for Unity? i cannot get any usable quality out of this so far, otherwise was hoping would be a good buy, thank you!

The most common setting for pixelart sharpness in Unity are setting Filter mode to 'Point'. I recommend searching for video tutorials on how to slice a spritesheet and using a spritesheet for animations. 

Other necessary info: Sprite mode - Multiple, slice in Sprite editor automatic by cell size x = 128, y = 128.