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(+1)

Would it be possible to add an option for rotation around the X, Y, and Z axes? I’m hoping to create an animated GIF of a planet rotating from a 45° overhead perspective.

Unfortunately not easily doable because it isn't actually a 3d object. But it might be possible through some maths, I'll have to take a look at it. Thanks for the suggestion!

(+1)

Oh, thank you for your reply. I originally thought it was a 3D model. It seems that implementing it is not that simple. But achieving this effect in a 2D way seems quite interesting.

Yeah it's basically just a 2d shader with some transformations to make it look 3d, so it can run really efficiently that way.