Thanks for playing!
Yes, the computer is pretty limited at this point, especially when there are a few variations of pieces available on the board early in the game. This restricts its strategic options. I’m currently working on a new version that improves its board awareness and ability to plan for future moves. I’m also considering re-introducing all the pieces from the beginning, which would give the computer more options to work with.
Also, in this version, the opponent isn’t aware of the king’s one-hit-kill power and his main goal is to play aggressively, but it fails to handle critical situations :D