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Thanks for playing!

Yes, the computer is pretty limited at this point, especially when there are a few variations of pieces available on the board early in the game. This restricts its strategic options. I’m currently working on a new version that improves its board awareness and ability to plan for future moves. I’m also considering re-introducing all the pieces from the beginning, which would give the computer more options to work with.

Also, in this version, the opponent isn’t aware of the king’s one-hit-kill power and his main goal is to play aggressively, but it fails to handle critical situations :D

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Good luck with the rest of the project! I suggest looking at Minmax tree search or Monte Carlo tree search for the AI if you're unsure!

Thanks! Yes, I use the Minmax tree. By the way, your Chess RPG is super fun. Good luck!