Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

one obvious one: holding down shift used to be stealth walk and replaced it
so crouching doubles as stealth and shift became running ๐Ÿƒ

and a not so obvious one: reloading 
the guns suddenly felt more personal
and the combat was less arcadeish
then of course not everyone liked it  ๐Ÿค”
so now I still insist on reloading anims but made them really fast (max 1 sec)