Don't worry, this is a test build. I intend to replace many things and update the description accordingly. I want to avoid scrambling on the last day of the Jam, so I wrote as if the game was finished. The title is a metaphor only and it will have branching paths later on:
Edit: the level doesn't reset. It's a duplicate level, but different. I wanted a closed loop of basic movement, a level, platforms, and the door to the new level. I will upload later today an updated build.