Thank you for playing and the kind words!
-the font is a bit small and thin (maybe it's just for me) so if it could be bolder and if we had the ability to change it by ourselves would be a cool thing
I assume you mean the description text for the items in the hangar? I'm working on some new fonts to replace that, I realize it can be hard to read on a smaller display too.
-some ammo boxes can glitch into buildings but they glitch out again, it doesn't bother me at all i just thought you might want to know
This is a problem that I have yet to solve with the faux-3D physics of the game, so for now they just find the nearest building they're stuck in and eject by pushing away. I simply didn't have enough time to come up with a solution in this build.
-if we could collect stuff and get some lore would be pretty cool
You will!
-one idea i had was that buildings serve little purpose even though there's urban warfare, so if there were some kind of anti-tank weapons hidden in them that would target you stealthily would make it more challenging
That's a cool idea. I could see some enemies having urban camo which would just be straight up a roof or walls of a house put onto their vehicle.
-the addition of stealth capabilities or going slower and night missions would be perfect
I'm working on adding more stealth elements right now, I realize that aspect is quite lacking in the game despite it being in the description. Night missions are planned as well, there's just some optimization needed to be done with the drawing systems first.
This is one of the most fun games I've ever played, keep cooking
Thanks! I'm trying, haha.