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Nice concept, good use of resources and sounds. The player collision with the keys could perhaps have been disabled, as I could throw myself halfway across the room with them.

(+1)

Thanks for the feedback, I'll definitely have to check that interaction out.  It sounds like the keys were more enchanted than planned(Although that isn't a planned interaction, it could be a funny curse in a future game if the vignette was set up).

I went back in and corrected the interaction.  I'll post an update after the gamejam is over.  Thanks again for the notes.