As a designer that also can't draw, it's very inspiring when you have such a strong concept that basically lets you neglect the art (minus the worm, which was very cute) and still be charming, fun and adictive. Great job! I enjoyed it a lot.
Thank you! I felt the bad art helped enhance the jankyness I was tryinng to convey with the game. The quick art process also gave me more time to do the sound effects (which I recorded myself).