Just a few things I noticed while testing your world.
Overall, I believe you did well. The scavenger hunt worked very well with the theme, though the leprechaun and gold coins bordered on cliche. With that said, I did enjoy the jump power-up, the well mechanic and the voice Leprechaun. I though they gave the world some extra life. I did run into a few technical issues with dropping frames and there were some missed opportunities with sound effects. I will detail some of the notes I took while testing the world. Again, great job on the world and thank you for participating in the jam!
- Devs were at the top of the leaderboard. Either prevent them from being added to the leaderboard or reset their values to 0 at release.
- There were no SFX for picking up the coins, power ups or using the well bucket.
- I started to drop frames after about 10 minutes in the world. I was using the web version on my laptop.
- The time spent leaderboard does not seem to be working properly as it set me to 0:03 after being in there for more than 10 minutes.