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i think the tutorial should have different "levels" where each level introduces a command or two to the player


the current tutorial works but it doesnt really give a chance for the player to actually understand the way things work

Gotcha, I see. 

I'm currently working on making the game mobile friendly (when played online), but after that I'll take a look at revamping the tutorial. 

I've gotten other feedback that also suggested that the tutorial could use an upgrade, so you're not the only one who thought it could be better. 

Thanks again for the feedback!

thanks for being open to suggestions :)

My pleasure! Getting feedback is a huge part of why I published my game, even in its unfinished state.

Thank you for offering suggestions! It truly does mean a lot to me!