Hi. Cool to see the progress on this game since I last played it several months ago. The new staff image is much easier to see. A couple suggestions for gameplay.:
Since having the right item equipped is important for having the right/best skills for each battle, I would highly suggest looking into adding a change equipment option in battle. I've seen these in other RPG Maker games, so I am sure there is a plugin available. It seems I'm always getting caught in a battle suddenly without the optimal skills for that enemy, so it would be really nice to be able to switch and it would reward players for remembering the best skills.
My second suggestion is, (if it's possible and maybe you already are on this) set events so that blasts do not activate when you interact with events. It makes the game seem less polished when they do. If setting it to not activate when interacting with an event is too complicated, maybe it's possible to bind it to the Shift keys instead?