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Thanks for the feedback! Yes, I overdid that last section. I was so worried that the game was too easy that I made the end too hard. I need to remember that players are always gonna struggle a lot more than the dev. I should get it to where its fun for me, then crank it down a couple more notches from there.

I didn't want a more precise controlling character for this one, him being like a personified snowflake floating and drifting through the air was the vision. But some of the level design simply doesn't fit that vision. Thanks the feedback will be so useful in the future!