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(+1)

Thanks for the feedback. I’ll consider these issues. By the way, the movement uses a whole-number method—whenever the player presses a key, they move to the center of the next tile. There’s no smooth movement like in other games; the player simply snaps to the tile. However, I added smoothing to make it look like the player is walking to the tile.

(+1)

The movement itself is good! It is only for me, it seemed like the game would sometimes register a new direction press before the player had reached the centre of the tile. And I would un-expectedly fall to my demise!