Hi, when using the CRT effect, If the game runs for x amount of time slanted errors in the scanline appear which destroys the aesthetic and is hard on the eyes. This is a common issue with scanline effects in PixiJS and can occur due to floating-point precision errors accumulating over time or synchronization issues between the scanline animation and the game's refresh rate. Is there any way to fix this, Possibly with a code edit to the plugin? Have you experienced this?
Viewing post in [CGMZ] Pixi Filters for RPG Maker MZ comments
Hi, responding here as well for others who may read these comments. During troubleshooting via my Discord, it turned out the user was not using [CGMZ] Pixi Filters but another plugin author's filter plugin instead.
I did test for ~15 minutes and did not notice the issue with my plugin, and since no one else has brought this to my attention before I believe it is not an issue with [CGMZ] Pixi Filters. There is no guarantee the issue doesn't affect my plugin, as the user states it seemed to happen randomly after a very long time in some cases, which is very difficult to troubleshoot without a confirmed case of it occurring with my plugin.
Please feel free (anyone) to respond here if this issue is noticed in the [CGMZ] plugin but for now I believe this is not an issue with my plugin.
Hi everyone Casper is right, and for the record it was not a crt effect at all which was causing my problem, but a third plugin which was causing the conflict. Caspers pixi js/ crt effects works very well and as an owner of 8+ of their plugins I cannot recommend them highly enough. The help I was given on the discord was invaluable to me. I cannot give a more high recommendation of Casper Gaming's plugins. They are really great! So pick some up today!