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This is really fun! If I understand correctly, randomness does play a huge part in what you are offered earlygame-- if you only get expensive skills, you end up skill-less and your run ends. Would be also great if there was a single skill I could save so it doesnt reroll while I'm gaining XP, like Tetris's Hold function. Amazing game tbh, not at all boring

(+1)

Yeah, I mentioned that exact same feature on previous comments, regarding on what I could have done better. The tetris save slot, haha.

I still have to improve the economy design so that it still makes sense. Perhaps I could also set it so that you can buy expensive things when broke, but at a cost of your wielder's health or stats, like that Kratos God of War moment when he wields Zeus' sword.