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(+2)

Reminds me of Geometry Dash.
There's fun upbeat music, a good-looking style with clear colors.

The difficulty is quite high I believe (or I'm plain bad). I think this game could do with either

  • A slower pace (similar to the slow powerup in the game).
  • An instantaneous boost in the according direction whenever the player swaps polarity (this way momentum does not make me lose if I was moving too long in the same polarity). 
  • A more zoomed-out camera to be able to prepare for what's to come.

It was a nice short experience that may or may not have fried my brain.

(+1)

Thanks a lot for the very clear feedback .

Regarding the pace, we meant to add a difficulty setting that would let you decide your starting speed, giving you an higher score if you started faster.

Regarding the camera, I get you, we noticed too late and our system was too clunky to allow such a  change. there is the "alert" system to compensate for it but it's not enough by itself.

Regarding the boost, I think with our time frame it was hard to implement in a balanced way. 

But we will test it for future releases!

(+1)

Time do be tight on the jams