I got a crash when starting the game on Android (Samsung Galaxy Nexus, Android 4.2).
The log is showing this error while compiling shader:
I/ShaderManager(12328): Error while loading shader 'fluid':
I/ShaderManager(12328): Compile failed.
I/ShaderManager(12328): ERROR: 0:51: 'mediump' : syntax error;
I/ShaderManager(12328): ERROR: main() function is missing.
I/ShaderManager(12328): ERROR: 2 compilation errors. No code generated.
Other shaders seems to compile fine:
I/ShaderManager(12328): Shader 'light' loaded
I/ShaderManager(12328): Shader 'helmet-light' loaded
And then later there is a native crash:
F/libc (12328): Fatal signal 11 (SIGSEGV) at 0xdeadbaad (code=1), thread 12340 (Thread-548)
I/DEBUG ( 121): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
I/DEBUG ( 121): Build fingerprint: 'samsung/yakjukr/maguro:4.1.1/JRO03C/M420KRLI1:user/release-keys'
I/DEBUG ( 121): pid: 12328, tid: 12340, name: Thread-548 >>> com.apricotjam.spacepanic <<<
I/DEBUG ( 121): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr deadbaad
...
I/DEBUG ( 121): backtrace:
I/DEBUG ( 121): #00 pc 000180ae /system/lib/libc.so
I/DEBUG ( 121): #01 pc 0000dbd4 /system/lib/libc.so (abort+4)
I/DEBUG ( 121): #02 pc 000b0cc0 /system/vendor/lib/libusc.so
I/DEBUG ( 121):
I/DEBUG ( 121): stack:
I/DEBUG ( 121): 5d6b90e0 5876e008
I/DEBUG ( 121): 5d6b90e4 5cd4efb8 /system/vendor/lib/libusc.so
I/DEBUG ( 121): 5d6b90e8 5d6b90f4
I/DEBUG ( 121): 5d6b90ec 5ccab8ec /system/vendor/lib/libusc.so
I/DEBUG ( 121): 5d6b90f0 5876e008
I/DEBUG ( 121): 5d6b90f4 00000000
I/DEBUG ( 121): 5d6b90f8 40158754 /system/lib/libc.so
I/DEBUG ( 121): 5d6b90fc 4015dcf0
I/DEBUG ( 121): 5d6b9100 00000000
I/DEBUG ( 121): 5d6b9104 4012fa11 /system/lib/libc.so (_fwalk+32)
I/DEBUG ( 121): 5d6b9108 00000001
...
I/DEBUG ( 121): 5d6b9128 5876e008
I/DEBUG ( 121): 5d6b912c 5cd51eb8 /system/vendor/lib/libusc.so
I/DEBUG ( 121): 5d6b9130 00000000
I/DEBUG ( 121): 5d6b9134 00000000
I/DEBUG ( 121): 5d6b9138 00000000
I/DEBUG ( 121): 5d6b913c 00000000
I/DEBUG ( 121): 5d6b9140 5880e2c0
I/DEBUG ( 121): 5d6b9144 40121bd8 /system/lib/libc.so (__pthread_clone)
I/DEBUG ( 121): #01 5d6b9148 00000000
I/DEBUG ( 121): 5d6b914c 5cd4fcc4 /system/vendor/lib/libusc.so
I/DEBUG ( 121): #02 5d6b9150 5d6b98b0
I/DEBUG ( 121): 5d6b9154 5c0c44c4
...
I/DEBUG ( 121): 5d6b9180 5d6b98b0
I/DEBUG ( 121): 5d6b9184 5c00251c /system/vendor/lib/libglslcompiler.so
I/DEBUG ( 121): 5d6b9188 5d6b98b0
I/DEBUG ( 121): 5d6b918c 5880e348
I hope it helps!