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(+1)

I enjoyed it! Loved the sound FXs.
At first I was pretty lost as to what I was trying to achieve. Without a clear goal I ended up stacking boxes as high as I could and stumbled into the ending without really understanding how I won.  While the mystery of what I was suppose to do was the core of my fun, I think some context would go along way. Something telling me a goal like a opening screen with "Destroy the ..." would help keep my interest without giving away the mystery.  Then when I reached the end I would have a better sense of achievement.

Pros:
     Interesting split focus, trying to keeping up with the top while not losing a box can be challenging.
     Decent "toy box" trying to mix the elements on top let me feel pretty creative.

Cons:

     Lack of a clear Goal.
      No exit functionality after completing game.

All in all it was fun! Great job.

Wow, thank you for the detailed feedback! Glad you liked it. Adding a clear goal is a good suggestion.