New features:
- Refesh rate now selectable from main manu (Non HTML5 versions) o Options: Automatic, 50Hz, 60Hz
- A automatic syncs to windows main display refesh rate
- 50Hz Original Amiga refeshrate, collision modeling is as close to original as possible
- 60Hz Optimal balance between new and old worlds
- Version tracking with a release version numbering latest is now v1.50, previous version v1.35
Adjustments:
- Bomb number 6 (mines) timeout lenghtened by a lot - also "the bounce" fine tuned to more like it used to be on the Amiga
- Pulse cannon restock when landed quickened by a small margin to be closer the original
- Spead of the spray (pulse cannon mode 2) widened to be more inline with retro style
Fixes:
- Resolution changes should no longer cause UI defects