Thank you! Yeah, I feel does rng makes it a bit hard in the early game; I do have a couple tips to counteract it though:
- You don’t have to just make just one circuit network – if there’s a few crates clustered in a remote area, it’s totally viable to make an outpost with its own power-source
- Don’t place your circuits unless there is something you can power with them in the same turn. You might be locking yourself out of crates that you otherwise could have reached