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(+1)

Wow this game is super clever! I really loved this gameplay loop. Especially trying to make sure I killed the enemies to get some spell energy back. The art and animations are awesome as well as all the SFX. The music went really well. As a whole it just kinda worked. I never felt like the costs of spells was too costly.  I liked how all your abilities cycled so you didn't know what was coming next. The freeze spells pushing back like a block of ice and the fire spells burning were nice touches. As well as lightning ignoring armor. I think maybe a few spells like Lightning 5 and bullet 5 were a bit lackluster? But... eh. Oh well. 

Super fun game!

(+1)

Thank you for playing my game! I'm glad you liked it. I agree 5 bullet and especially lighting 5 were much weaker than fire and ice, this is something I figured it few days after deadline through playtesting, 

Also cool insight in game's development,  in start , there was no mechanics of enemies carrying mana crystal,  but then I figured out there is no way for player to get stronger while enemies keep sending stronger and stronger units. Mana crystals was the quick solution, which worked super well in the end.