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(+1)

Wow, this game is really slick! It has a super professional aesthetic and plays very smooth. I had a lot of fun with the platforming and combat elements, but I do think the way the mesh with the puzzley parts can be a little awkward. I would have liked some sort of objective reference for speed and how much you need to clear an obstacle. Overall though, such a memorable experience and one of the more original takes on the theme I've seen!

(+1)

Making the speed levels more clear is a good idea. I think the colors just need to be more obvious (accompanied by a colorblind mode, of course)