I love the pretty atmosphere and the openness of the world (for a small, 5-minute game, that is). It seemed like it was trying to get deep or meaningful with a story/theme and never actually got there. I didn't really get much anything out of playing it, except inspiration to keep modelling in Blender.
I guess I underestimated the effect of the ambiguous nature of the story, since I keep receiving so many good critiques on it. Probably should've added a bit more story content right before the credits. And it would have been so easy to do, too! Ah, next time, next time.
Hey man, if I inspired you in any way that is extremely humbling to hear. Definitely continue modeling! :D