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I really like this game and the puzzles, they're all designed quite well. I did have one issue though. I was confused for the entire duration of the game, for the most part because the camera just zipped around and there was a strange amount of intensity. Most of the bosses made sense after a bit of fiddling around with them, but I feel like I needed some kind of explanation almost, because it was all trial and error figuring them out. I feel like the game also lacked feedback, which may be the core of the issue. For example, at the start of the game I had no idea what the buttons were, I was just clicking around and I solved the puzzle, I didn't know that it was a button until after a few puzzles. Maybe something like delaying the button press a bit and flashing the wire after the button or something to let the player know. This wasn't really a massive problem though, I got through the game just fine and still really enjoyed playing the game. Great job!