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(1 edit) (+1)

Thanks for playing! There is a soft "EXP" system of which a certain amount is required for each power level increase. Connecting combos rewards more EXP than single kills as well. Of course the scaling of this gets pretty nuts pretty quickly to facilitate the fun of having such a huge fist, so I can understand how later on it might seem like "one kill = one power level" – but it is a little more nuanced than that!