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Wow! This is something special. This is a creative idea, and you knocked it out of the park. And it feels amazingly polished for 30 days. I didn't beat it, but I want to come back to it when I have more time.

Each of the bosses feels unique,  especially since they seem to get some different attack patterns when played in a different order. And everything just feels good. My only gripe is that some of the attacks seemed to stick around longer than intended. I had some red fish still on the screen when the next boss showed up :P

Thank you very much for this detailed comment :D

Indeed, the bosses have some patterns that evolve when they are selected late, like the joker and his wheel of vulnerability that becomes more and more complex.

As for the attacks that persist when the boss dies, that was a deliberate choice. Fish persist, so does the magic hat rabbit, and so do the playing cards. I wanted there to be a certain porosity between the bosses. Logically, these elements have time to disappear during the transition scene between bosses (unless you skip the scene).