This game was super cool! I do feel like a decent amount of your success was driven by randomness, but the feel of actually playing through the game was really fun, and the audio and visuals were great!
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Thanks! The game does use a pooling system for the items (15 circuits, 4 power buildings, 3 defensive buildings, & 3 miscellaneous buildings before reshuffling). But I do agree, it’s really tough if too many crates spawn too far away when you don’t have any extra power buildings to place as proxies.