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(2 edits)

my demo

Hey i think i figured out the method!

Is something like this?

-- author: Victoro

-- desc: fade effect

-- script: lua

t=0

x=104

y=24

mode=0

scr={x=240,y=128}

local function fade()

if t<5 then

poke(0x3fc0,t*50)

poke(0x3fc1,t*50)

poke(0x3fc2,t*50)

return

else

poke(0x3fc0,0)

poke(0x3fc1,0)

poke(0x3fc2,0)

cls()

mode=1

end

end

function TIC()

t=t+0.06

cls()

if mode==0 then fade() end

if mode==1 then

spr(1+(t%6)/3,x,y,-1,4)

print("TIC-80",(scr.x//2)-19,(scr.y//2),t*10)

end

end