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Fun game! Very arcade like, of course with rogue like aspects as well, which I enjoy a lot.

Had a bug on the html version where all text of the upgrades overlapped, so I didn’t know what I was picking, but I chose based on the icon instead.

Bosses were fine, though they didn’t really feel like bosses too much as they weren’t really the focus of my attention. Instead I was farming the smaller planets while dodging the bullets to the best of my ability. Maybe the importance of the bosses could be increased if the smaller planets interacted more with the boss (and their bullets).

Overall, I had a good time playing! It’s already very well made, and with some extra content and changes I could see it turning into a rogue like/lite (multiplayer might be fun) or an incremental game.

Would you be able to show me a picture of the bug? Unfortunately, the HTML version doesn't seem to support the fonts correctly in some cases. That's why I also provided the executable version.

I agree with you. I was afraid of making the boss too strong and making the game too difficult, since the small planets can get in the way, and that ended up causing this.

I'll improve this in a future update ;)

Anyway, thank you so much for playing.

(+1)

Of course! Here you go:

Thx