Fun game! Very arcade like, of course with rogue like aspects as well, which I enjoy a lot.
Had a bug on the html version where all text of the upgrades overlapped, so I didn’t know what I was picking, but I chose based on the icon instead.
Bosses were fine, though they didn’t really feel like bosses too much as they weren’t really the focus of my attention. Instead I was farming the smaller planets while dodging the bullets to the best of my ability. Maybe the importance of the bosses could be increased if the smaller planets interacted more with the boss (and their bullets).
Overall, I had a good time playing! It’s already very well made, and with some extra content and changes I could see it turning into a rogue like/lite (multiplayer might be fun) or an incremental game.
