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I like the art style and animations, were you influenced by Another World or Flashback at all? If not check them out!

Like nulture, I almost got lost in level 2 also so my #1 request would be a map. The scale of things felt too big at first but it ended up being pretty fun jumping around like spider man.

The enemies felt dangerous but not since I ended up running from them a lot so perhaps some changes would help - if avoiding enemies was the intended play style, then maybe make them even more dangerous and have the player leverage their wit rather than brawn against them through clever level designs.

I'm glad you like it, and actually, the artist had never even heard of those games before your comment and is surprised you'd compare our art to that (as in surprised you'd compare ours to such high quality and gorgeous art) I'll definitely give them a play myself for sure, I'd heard of them a few times before but never tried them.

A map is absolutely in the plans for future updates, though I am glad you enjoyed the movement.

The enemies do definitely need some work, better telegraphing and timing of the attacks, I tried to make their attack 1.5 times the length of the player attack but that isn't enough time to properly dodge without near perfect timing, I'd definitely want to balance it more in the future, and making enemies be something to avoid as much as possible isn't a bad idea, I like it, thanks for the feedback!