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Mainly liked the boss fight, I think the generic levels before that mainly felt a bit like a chore to get through. I think the main issue I had was the hitbox just feeling off a lot of times. If that was a bit more consistent it would have been way more fun. Nevertheless I really liked the multiple phases of the boss and the idea behind it, great job!

Thank you for the feedback! Yea i've had the same feeling honestly, i've thought about adding more variety to the levels with perhaps some objects or different types of enemies but we were running short on time and decided to scrap it. Maybe in a post jam update. Glad you liked the boss fight though!