"Meme-able marketing" is an underrated goal for a GDD :D Had a ton of fun with this one, with some higher-level story and more content (not expected from a jam, obvs) this is easily a solid mobile release. As someone who tried to solo make an autobattler for this jam, I think y'all really nailed making the progression feel fun. Would've loved an end state for my small army of buffed unique katanas, but getting there was well worth the time. Thanks for sharing it!
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Got to stay relevant and meme's is a great way to catch some attention. :P
Ooh you also tried making an auto-battler? Will have to check yours out & see. :)
I personally put a lot of attention to make it mobile ( Android ) compatible too as I feel the mobile market in jams is quite desolate. So happy you think it would make a good mobile release. :D
The end state was planned to be exporting your army and importing other people's armies as quests to have a local pvp system going. Still hope to implement that though! We got very close but the crunch got to us and we uploaded our current build with <20min remaining haha.
Happy you enjoyed your time playing, makes the allnighters worth it!
Yeah the execution of my autobattler leaves a lot to be desired compared to y'alls, but c'est la game jams lol. I saw you talking about the end state in Discord, and I love the idea. With a bunch of diversity, which is hard to balance but easy to implement in the design you have, it'd be a solid asynch pvp autobattler. I'll keep an eye out for continued development. Great job!