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Really fun idea! keeping the gameplay part shot at the start and buying mana to gain more play time is a really good design in my opinion, lets a new player experience the gameplay loop fast first time.
My only critic would be that the ending was a little abrupt, i think i played 3 levels and then stickolas grew legs and thats it XD.
As a suggestion i would try some really subtle screen shake, and maybe a "combo bar" mechanic that depletes with time, that would encourage the most competitive players.

Anyway, gameplay is solid and has a lot of potential, congrats!

I think that potion of ending is what does it in lol. If you avoided it that wouldn’t have happened. There are 3 alternate endings two cannon one secret!