this is a super thoughtful response, thank you for taking the time to write it! i’m glad it connected with GOI for you, a few of us on the team have spent a lot of time playing “Foddian”-type games even though we haven’t played a lot of Getting Over It specifically; we do seriously respect Bennett Foddy as a developer and a force in the industry, and i really felt it set the right expectations for what Switchblade ended up becoming. we definitely did lean into the Foddy formula for the sword in particular, haha