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Neat game! I have no clue how you went about creating all these mechanics but it's really good! x] 

I was definitely stuck on the first room for a while because I didn't realize it was a scale xD, but afterwards got to the lift and perished by the hands of robots :'). 

The abilities are wonderful, I just wonder if you could remove access to them, and then gradually teach the player about them over-time instead, because I felt a little overwhelmed by it all :').

All things considered though, this is awesome! Noice job on getting it done for the jam amigo! <3

The plan was to have more sections for the Amalgam to learn new abilities through various sections that would introduce the player gradually, but the extra sections had to be cut for time. The functionality is already there to disable the abilities, they just need those section to be worth using. Such sections might be added to over time post jam.

Thanks for playing!

Ahhhh, fair enough! Sounds like you're already making strides in that direction then :) awesome!

Sounds great and no need, it was fun! x)