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Yup that is possible! Basically I'll do if player is in range of an enemy by 1 tile ,  player auto attack it and if enemy gotHit, it'll attack back. For the clicking on enemy, I'll add a conditional branch in the next update which detect if an event is being clicked on. 😄✌️

(1 edit)

Thank you so much for the help and the implementation also, I'll test it out ASAP! Thanks again!

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Np. Feel free to message me via Discord or create a new thread if you need more instruction!

Sure sure, I will ! Thanks again! :)