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Ok, Hi Ero, may I ask a question, because its bothering me a little and i need to know lol. I noticed that Libido Herb increase Lust by 60% and with 3 of them and bunch of other stuff you can make 3 potion but will only increase lust by 40%. So why making potions if it just give less lust at the end... Im I missing something? Not a big deal but it just make no sense to me so i was confused x).

Hi Vanounais,

You’re right, it is weird indeed. I wanted to make a trade-off of using 1 Libido/Pure Herb for a boost on the lust, versus using it to make 3x consumables that together are marginally better.

However I forgot that you need 3 herbs to make 3 consumables, so in the end, the values don’t match up.

We already have another effect planned for the herbs that will improve their use, so in a future update of the extension, this issue will look better :).

oh kind of like what I thaugt if we had to pay 1 herb instead of three then yes the individual potions would give less but the three of them would give more than the 1 herb you used at first.

But idk it still feel like in combat it could have been less useful cause in only 1 turn I can get to 60% lust with the herb but with the potion I would take 1 turn to get to 40% and 2 turn to get to 80% so... meh... its a trade-off like you said i guess, both have their advantages like drinking potions may taste better than shoving plants in your mouth lol. 

Any way, I will see what you planned for this in the next update :).