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(+2)

Such a great idea. I'd like to see more games where you have to ignore the monster for it not to unalive you, like in the anime Mieruko-chan. It really amps up the dread and stress. What I think the game misses is more complex mechanics for example the addition of jumpscares and getting punished for falling for them. The game could check for rapid mouse movement right after a jumpscare to determine whether I got got good or not. Right now the game is good but feels like the big guy is just watching you do chores like my mom likes to do and isn't actively trying to get you to fall for it and respond, like the dude jumped at me in the cutscene for example.

Keep up the good work, man!